Browse by Tags: programming

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Number of items: 27.
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    01 - Programming Principles: Introduction to Java
    In this lecture we look at key concepts in Java: how to write, compile and run Java programs, define a simple class, create a main method, and use if/else structures to define behaviour.

    Shared with the World by
    Prof David Millard
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    16 & 17 - Code Dojo: RPG Simulator
    We developed a simple RPG Simulator

    Shared with the University by
    Dr Son Hoang
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    COMP1202 - Coursework 2019
    Material for Programming I Coursework 2019

    Shared with the University by
    Dr Son Hoang
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    COMP1202 - Ground Controllers 1 - Odd Time
    Ground Controllers 1. Solving Parson's problem entitled Odd Time.

    Shared with the University by
    Dr Son Hoang
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    COMP1202 - Ground Controllers 2 - ECS Course
    Ground Controllers 2 - ECS Course (with code, title, and semester).

    Shared with the University by
    Dr Son Hoang
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    COMP1202 - Ground Controllers 3 - Text Book
    Ground Controllers 3 - Text Book with title and ISBN

    Shared with the University by
    Dr Son Hoang
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    COMP1202 - Ground Controllers 4 - Loops and Arrays
    Ground Controllers 4 - Exercises about loops and arrays

    Shared with the University by
    Dr Son Hoang
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    COMP1202 - Ground Controllers 5 - Phone Book
    Ground Controllers 5 - An exercise with HashMap and String.

    Shared with the University by
    Dr Son Hoang
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    COMP1202 - Ground Controllers 6 - Module Management
    Ground Controllers 6 - An exercise on inheritance.

    Shared with the University by
    Dr Son Hoang
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    COMP1202 - Ground Controllers 7 - Tax Calculator
    Ground Controllers 7 - Testing a Tax Calculator

    Shared with the University by
    Dr Son Hoang
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    COMP1202 - Ground Controllers 8 - Assessment
    Ground Controllers 8 - Inheritance.

    Shared with the University by
    Dr Son Hoang
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    COMP1202 - Ground Controllers 9 - File Reader
    Ground Controllers 9 - File Reader

    Shared with the University by
    Dr Son Hoang
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    COMP1202 - Lecture 09 - IDEs
    We discuss different features of IDEs and review IDEs such as BlueJ and IntelliJ

    Shared with the University by
    Dr Son Hoang
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    COMP1202 - Space Cadets - 00 - Introduction
    Introduction slides to the Space Cadets optional stream for COMP1202 (Programming I)

    Shared with the University by
    Dr Son Hoang
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    COMP1202 Programming I Coursework AY2020-21
    This is the coursework description for Programming I.

    Shared with the University by
    Dr Son Hoang
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    COMP1202 Programming I Coursework AY2020-21 Sample Solutions
    This repository contains some sample solutions for the Coursework "Tower of Monsters". The solutions are from Michael Richards and Andrei Vasile showing some creative interface for the game.

    Shared with the University by
    Dr Son Hoang
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    COMP1202 Programming I Coursework AY2021-22
    ECS Building Defence Coursework description for COMP1202 - Programming I (AY2021-22).

    Shared with the University by
    Dr Son Hoang
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    COMP1202 Programming I Coursework AY2022-23
    ECS Orchestra Coursework for AY2022-23

    Shared with the University by
    Dr Son Hoang
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    COMP1202 Programming I Coursework AY2023-24
    ECS Sim Coursework for AY2023-24

    Shared with the University by
    Dr Son Hoang
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    COMP1216 - What Next? ... How about Program Verification?
    Shared with the University by
    Dr Son Hoang
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    COMP2214 - Lecture 15 - Introduction to Ada
    Introduction to Ada programming language

    Shared with the University by
    Dr Son Hoang
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    Event Driven Programming in Java
    Event driven programming is a way of writing a program that works by responding to things happening (rather than executing a preplanned series of tasks). It is most often used to manage more advanced user interactions, such as GUI programs. In this session we look at how event driven programming works in Java GUIs, as both an introduction to events (using MouseListeners), and also to the way that GUI programs are constructed.

    Shared with the World by
    Prof David Millard
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    Explaination of ArrayList remove() Methods
    In the example code you can see that when the remove(Object o) method is called the Integer is not cast to an int and the matching is done using the object's .equals() method rather than using ==

    Shared with the World by
    Mr Patrick Mcsweeney
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    Laboratory on Matlab
    Considers function handles, matrix manipulation, 3D plots and programming

    Shared with the World by
    Prof Rob Maunder
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    Learning to Program in Python
    Shared with the World by
    Prof Leslie Carr
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    Programming I - Starting Out
    In this lecture we describe the structure of the Programming I module at the University of Southampton, look at the definitions and paradigms of programming, and take a look ahead to the key things that we will be covering in the weeks ahead.

    Shared with the World by
    Prof David Millard
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    Vim - The what, the why and the how
    An introduction to Vim and why I use it. This resource is the precursor to a technical walk through and code along using vim. During the talk I handed round a cheat sheet for vim which can be found at http://www.tuxfiles.org/linuxhelp/vimcheat.html You can find full documentation and a lot more indepth examples in the vim documentation: http://vimdoc.sourceforge.net/htmldoc/help.html

    Shared with the World by
    Mr Patrick Mcsweeney
This list was generated on Fri Apr 19 03:26:28 2024 UTC.