The Poetics of Game Narratives

LoadingLoading previews...
Poetics-Upload.mp4
Video
Download (142MB)
Poetics-Upload.mp4
Poetics-Upload.mp4
CriticalReadingSpecOpsTheLine.mp4
CriticalReadingSpecOpsTheLine.mp4
Main Lecture
Main Lecture
Critical Analysis of Spec Ops: The Line
Critical Analysis of Spec Ops: The Line
4 files in this resource

The Poetics of Game Narratives

In this final week we will look at the tensions between ludology and narratology in games design, in effect how the agency of games has been reconciled with the dramatic requirements (and lack of agency) in narrative. I will argue that there are two broad approaches, the mainstream method of concentrating in the Fabula, and a method pioneered by many indie games of fusing narrative and play. We will look in more detail at what this might mean in terms of thematic cohesion, diegetic choices, and mechanics and metaphor. In the second lecture we look at Spec Ops: The Line, as a rare example of a AAA title that takes this fusion approach. Looking at how the game uses many of the techniques we have explored.

Actions (login required)

View Item View Item

Toolbox

There are no actions available for this resource.