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    Game Theory and Addiction
    A brief one lecture introduction to Game Theory and Addiction techniques for building a games.

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    Platforms, Languages and Packaging
    This lecture outlines the decisions which need to be made early in a software project regrading the management of a professional sustainable software product or website. This lecture looks at the many different platforms and languages that can be used on these and outlines the differences between interpreted and "native" languages. We also outline the importance of using revision control systems properly and how these are essential for both distribution and supporting of software. Finally this lecture describes how to build a package for the Debian Linux platform.

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This list was generated on Sat Oct 21 15:50:10 2017 UTC.